initial commit

This commit is contained in:
lmnch
2023-09-26 18:27:08 +02:00
commit ce2b10acfa
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using Godot;
using System;
public partial class your_scripts_in_progress : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}